Vol. 2 | China Online: Game and Tourism

  • Urheber: Zhang, Dr. Yanling
  • Verfügbarkeit: Auf Lager
  • EAN: 9783863760564

€39,90

It has only been more than a decade since the online games and tourism began to be popular in Europe and America and embarked on the path of industrialization in the 1990s. So far, this industry is flourishing at an alarming rate. However, this is mostly attributed to spontaneous explorations...

Variante

It has only been more than a decade since the online games and tourism began to be popular in Europe and America and embarked on the path of industrialization in the 1990s. So far, this industry is flourishing at an alarming rate. However, this is mostly attributed to spontaneous explorations of enterprises rather than the academia, which remains basically blank in this field. Even though there are sporadic research fruits, they are just academic papers. A fairly unified theoretical framework is still wanted. As the online game and tourism industry in China was born only more than a decade ago, a complete system for relevant theoretical research in this field has not yet formed presently. This industry develops mostly via spontaneous exploration of the market by different links of the industrial chain, while theories about it have been far behind the practice. Since 2001, China's online game and tourism industry formally ushered in the high-speed growth period. With a unique research perspective on multiple aspects, this book seeks to establish a relatively complete system of theoretical research framework. It adopts economics, management science, sociology, communication science and other related theories, applies relevant research tools of statistics on the basis of collecting and arranging large numbers of relevant data, and conducts systematic and in-depth research about China's online game and tourism industry both qualitatively and quantitatively. It takes a deep look into the status quo of China's online game and tourism industry, the position of China’s online game and tourism industry in the whole industry of the world, as well as the type of the market structure of China’s online game and tourism industry; it also raises new theoretical points on issues such as the social responsibility for the country, society, and enterprises on the part of the online game and tourism industry.

Details

  • Titel: China Online: Game and Tourism
  • Untertitel: This book is expected to make some theoretical breakthroughs in the study of the online game and tourism industry in China
  • Autor: Dr. Shao Lei, Dr. Yanling Zhang
  • Reihe: International Economics
  • Auflage: 1. Auflage
  • Band: 2
  • Fachbereich: Wirtschaftswissenschaft
  • Produkttyp: Buch (Gebunden)
  • Produktart: Dissertation
  • Sprache: Englisch
  • Einband: Softcover (Paperback)
  • Maße: 21,0 x 14,8 cm (DIN A5)
  • Umfang: 196 Seiten
  • Zustand: Neu (eingeschweißt in Folie)
  • Keywords: Aesthetic Features, America, American Online Game Industry, China, China's Online Game Industry, China Joy, Chinese E-tourism Market, Direct Sales and Booking, E-Tourism, Europe, European Online Game Industry, Game Development, Japan, Japanese Online Game Industry, Market Analysis, Market Competition, Micro-economic Model, MMORPG, Network Market, Online Game Industry, Online Game Production, Perceived Risk, South Korea, South Korean Online Game Industry, Tourism, Tourism Online, Tourism Products, Tourist Website Platform, Vertical Integration, Vertical Search Engine

Autorin

ZHANG, Yanling Ph.D., MBA, Graduated from the TU Bergakademie Freiberg, Germany. Associate Professor and the Deputy Director of Tourism Department from Business School in Tianjin University of Finance and Economics, China.

Downloads

9783863760564_Inhaltsverzeichnis

9783863760564_Leseprobe

Der Download eines E-Books ist sofort lieferbar.

DRM: Digitales Wasserzeichen
Dieses eBook enthält ein digitales Wasserzeichen und ist damit für Sie personalisiert. Bei einer missbräuchlichen Weitergabe des eBooks an Dritte ist eine Rückverfolgung an die Quelle möglich.

Dateiformat: PDF (Portable Document Format)
Mit einem festen Seitenlayout eignet sich die PDF besonders für Fachbücher mit Spalten, Tabellen und Abbildungen. Eine PDF kann auf fast allen Geräten angezeigt werden, ist aber für kleine Displays (Smartphone, eReader) nur eingeschränkt geeignet.

Systemvoraussetzungen:
PC/Mac: Mit einem PC oder Mac können Sie dieses eBook lesen. Sie benötigen dafür einen PDF-Viewer - z.B. den Adobe Reader.
eReader: Dieses eBook kann mit (fast) allen eBook-Readern gelesen werden. Mit dem amazon-Kindle ist es aber nicht kompatibel.
Smartphone/Tablet: Egal ob Apple oder Android, dieses eBook können Sie lesen. Sie benötigen dafür einen PDF-Viewer - z.B. den Adobe Reader.

Buying eBooks from abroad
For tax law reasons we can sell eBooks just within Germany and Switzerland. Regrettably we cannot fulfill eBook-orders from other countries.